A single-player video game project where the player embodies a light that takes control of the desired humanoid, all in a rich and mysterious environment.
Keyshot by Rhizlane El Kartoubi.
"Don't let it break" - solo game jam project
A video game created during a game jam with the theme “don’t let it break”. The goal is to tidy up a mansion without breaking the china.
Becasse against the depths - game jam project
A video game created as part of a group project (with Sylvain Boisel and Norah Fery) during a game jam with the theme “delivery.” Players take on the role of a grandmother who must feed monsters from the depths according to specific recipes, at the risk of being devoured herself.
Demancia - Video Game Project
A video game created as a group project (with Stella Jeantet-Pascal and Baptiste Pecquet) during our studies. You play as a man with amnesia searching for answers about a past that only the environment can reveal.